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Changelog
added

ViroReact 3.0.3 — Quest in-headset menu, iOS object detection & web bundling

Meta Quest gets an in-headset menu and stops reopening itself, iOS mounts ViroObjectDetector again, and the package bundles for the web. A patch release on top of 3.0.2, with renderer binaries rebuilt on virocore 3.0.3. iOS apps should run pod install and rebuild to pick up the fixed prebuilt archive.

added

ViroReact 3.0.2 — Studio co-location & web player reliability

The web player, fixed against real scenes, and co-location in StudioSceneNavigator. Large models load instead of killing the renderer, taps land where they are drawn, and web AR holds steady through tracking dropouts. A Studio scene can now be shared between devices in the same room. Web needs @reactvision/viro-web-renderer 1.0.1 (peer range asks for it).

fixed

ViroReact 3.0.1 — Quest co-location & cloud-anchor callback cleanup

Shared coordinate frames now work on Meta Quest, and a never-wired cloud-anchor callback is removed.

added

ViroReact 3.0.0 — Five platforms, VPS, co-location

ViroReact 3.0.0 runs on five platforms from one codebase — iOS, Android, Meta Quest, Apple Vision Pro, and the web — and ships three major capabilities: VPS, co-location, and mixed reality on Meta Quest.

fixed

ViroReact 2.57.3 - Stability Stability Stability

This release is all about stability: Android crash and freeze fixes, completed 16 KB page-size compliance for Google Play and the Meta Quest Store, and Expo SDK 57 / React Native 0.86 support. Two platform paths also changed — front-camera AR on iOS moved to an optional package, and the legacy Oculus Mobile SDK (VrApi) path is deprecated.

added

ViroReact 2.57.2 - Mixed Reality on Meta Quest

This release brings Viro's AR component API to Meta Quest 3 / 3S, no new API to learn. The same ViroARScene you ship on phones now runs in passthrough mixed reality on Quest.

ViroReact 2.57.0 - Object detection, Expo 56 support, improved depth

This release adds on-device object detection, improves AR depth accuracy on iOS, fixes layered glTF/GLB animation playback, aligns the OpenXR loader to the Android 16 KB page-size requirement, and adds Expo SDK 56 support.

added

ViroReact 2.55.0 - HorizonOS Support And Studio Integration

Today we're shipping ViroReact 2.55.0, and it's a big one. This is the release where "build once, deploy from mobile AR to VR headsets" stops being a tagline and starts being a single component you mount.