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2.50.0 - Our Biggest Update Yet!

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ViroReact 2.50.0 is a major feature release introducing support for ARCore Cloud Anchors, the Geospatial API, and Scene Semantics. It also includes a comprehensive overhaul of GLTF 2.0 support, adding critical lighting, material, and geometry features.

🌟 New Features

Occlusion Support

Added a new occlusionMode prop to ARSceneNavigator. This enables accurate depth blending where virtual objects can be visually obstructed by real-world objects.

Cloud Anchors (ARCore)

Enabled support for hosting and resolving anchors in the cloud, allowing for multi-user, shared AR experiences across devices.

Documentation: Cloud Anchors

Geospatial API

Integrated Google's VPS to allow for global-scale AR. Developers can now place anchors at specific geodetic coordinates (Latitude/Longitude/Altitude).

Documentation: Geospatial

Scene Semantics

Added an API to query semantic labels of the current scene, allowing the application to identify real-world surfaces such as "sky," "building," "road," etc.

Documentation: Scene Semantics

🚀 GLTF 2.0 Improvements

We have significantly expanded our GLTF 2.0 specification compliance.

Core Geometry & Materials

  • Non-indexed geometry support: Added support for primitives without index buffers.
  • LINE_LOOP primitive type: Now converts automatically to a line strip with a closing segment.
  • TRIANGLE_FAN primitive type: Now converts automatically to individual triangles.
  • Mipmap filter modes: Implemented proper separation of minification and mipmap filtering.
  • Alpha masking (MASK mode): Added alphaCutoff support for precise transparency control.
  • Emissive materials: Added support for emissiveFactor and emissiveTexture.
  • STEP animation interpolation: Added support for discrete keyframe transitions.
  • Sparse accessor support: Enabled overriding specific buffer values.
  • Camera & Scene 9. Perspective cameras: Added support for FOV, near/far planes, and aspect ratio definitions. 10. Orthographic cameras: Added support for xmag, ymag, and clipping planes. 11. Default scene selection: The loader now respects model.defaultScene.
  • Lighting (KHR_lights_punctual) 12. Directional lights: Support for color and intensity properties. 13. Point lights: Support for color, intensity, and range/attenuation. 14. Spot lights: Support for color, intensity, range, and inner/outer cone angles.
  • Material Extensions 15. KHR_materials_unlit: Added support for the constant/unlit lighting model. 16. Normal texture scale: Added control for bump intensity. 17. Occlusion texture strength: Added control for Ambient Occlusion (AO) influence.

🐛 Bug Fixes

  • Fixed takeScreenshot functionality on Android devices.
  • Resolved an issue where AR Markers were not being recognized in specific lighting conditions.
  • Fixed memory leaks occurring during rapid scene transitions.

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